Skip to Content
Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

GameplayTasks API – Making things happen with GameplayTasks

GameplayTasks are used to wrap up some gameplay functionality in a reusable object. All you have to do to use them is derive from the UGameplayTask base class and override some of the member functions that you prefer to implement.

Getting ready

Go in the UE4 Editor and navigate to Class Viewer. Ensure that you have linked in the GameplayTasks API into your ProjectName.Build.cs file and search with Actors Only tickbox off for the GameplayTask object type.

How to do it…

  1. Ensure that you have linked GameplayTasks API into your ProjectName.Build.cs file.
  2. Click on File | Add C++ Class… Choose to derive from GameplayTask. To do so, you must first tick Show All Classes, and then type gameplaytask ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine 4.x Scripting with C++ Cookbook - Second Edition

Unreal Engine 4.x Scripting with C++ Cookbook - Second Edition

John P. Doran, William Sherif, Stephen Whittle

Publisher Resources

ISBN: 9781785885549