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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

Unmanaged memory – using new/delete

The new operator is almost the same as a malloc call, except that it invokes a constructor call on the object created immediately after the memory is allocated. Objects allocated with the operator new should be deallocated with the operator delete (and not free()).

Getting ready

In C++, use of malloc() was replaced, as best practice, by use of the operator new. The main difference between the functionality of malloc() and the operator new is that new will call the constructor on object types after memory allocation.

malloc

new

Allocates a zone of contiguous space for use.

Allocates a zone of contiguous space for use.

Calls constructor as object type used as an argument to the operator new.

How to do it... ...

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Publisher Resources

ISBN: 9781785885549