October 2016
Intermediate to advanced
452 pages
9h 47m
English
This chapter shows you how to write your own UInterfaces, and demonstrates how to take advantage of them within C++ to minimize class coupling and help keep your code clean. The following recipes will be covered in this chapter:
UInterfaceUInterface on an objectUInterfaceUInterface implemented in native codeUInterface functions from C++UInterface from one anotherUInterface functions in C++UInterface methods to Blueprint from a native base classUInterface functions in BlueprintUInterface function implementations that can be overridden in BlueprintRead now
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