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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

UE4 – creating your first level

Creating levels in UE4 is easy and facilitated by a great UI all around. In this recipe, we'll outline basic editor use and describe how to construct your first level once you have your first project launched.

Getting ready

Complete the previous recipe, UE4 – First Project. Once you have a project constructed, we can proceed with creating a level.

How to do it…

  1. The default level that gets set up when you start a new project will contain some default geometry and scenery. You don't need to start with this starter stuff, however. If you don't want to build from it, you can delete it, or create a new level.
  2. To create a new level, click File | New Level… and select to create a level with a background sky (Default), or without ...
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Publisher Resources

ISBN: 9781785885549