October 2016
Intermediate to advanced
452 pages
9h 47m
English
Every user interface needs shortcut keys associated with it. To program these into your UMG interface, you can simply wire-up certain key combinations to an Action mapping. When the Action triggers, just invoke the same Blueprints function that the UI button itself triggers.
You should have a UMG interface created already, as shown in the previous recipe.
HotKey_UIButton_Spell.Wiring up an Action Mapping with a short circuit to the function called by the UI will allow you to implement hot keys ...
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