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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

Modifying color using a basic Material

The primary usage of Materials is to make surfaces appear in the color you want them. In your scene, you will have light sources and surfaces. Surfaces are coated in materials that reflect and refract the light, which you then see using the camera's eye. The basic thing to do with a material is to modify the color of a surface.

Tip

Do not ignore the importance of tuning your light sources to make materials look as you wish them to look!

Getting used to the Material Editor takes some practice, but once you get used to it, you can do amazing things with it. In this recipe, we'll just use some of the very basic functionality to construct a wooden textured material.

Tip

Texture versus Material: Keep in mind that there ...

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Publisher Resources

ISBN: 9781785885549