October 2016
Intermediate to advanced
452 pages
9h 47m
English
Logging is extremely important for outputting internal game data. Using log tools lets you print information into a handy little Output Log window in the UE4 editor.
When coding, we may sometimes want to send some debug information out to the UE log window. This is possible using the UE_LOG macro. Log messages are an extremely important and convenient way to keep track of information in your program as you are developing it.
UE_LOG(LogTemp, Warning, TEXT("Some warning message") );
The UE_LOG macro accepts a minimum ...
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