Skip to Content
Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

UE4 – logging with UE_LOG

Logging is extremely important for outputting internal game data. Using log tools lets you print information into a handy little Output Log window in the UE4 editor.

Getting ready

When coding, we may sometimes want to send some debug information out to the UE log window. This is possible using the UE_LOG macro. Log messages are an extremely important and convenient way to keep track of information in your program as you are developing it.

How to do it...

  1. In your code, enter a line of code using the form:
    UE_LOG(LogTemp, Warning, TEXT("Some warning message") );
    
  2. Turn on the Output Log inside the UE4 editor to see your log messages printed in that window as your program is running.

How it works...

The UE_LOG macro accepts a minimum ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine 4.x Scripting with C++ Cookbook - Second Edition

Unreal Engine 4.x Scripting with C++ Cookbook - Second Edition

John P. Doran, William Sherif, Stephen Whittle

Publisher Resources

ISBN: 9781785885549