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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

Shading a Landscape

Landscape shaders are relatively easy to construct. They allow you to specify multi-texturing for a very large custom piece of geometry called a Landscape.

Getting ready

Landscape objects are fantastic for use as a ground plane for your game world level. You can construct multiple landscapes in the same level using the Landscape tab. Access the Landscape palette in the Modes panel by clicking on the picture of a mountain, as shown in the following screenshot:

Getting ready

How to do it...

  1. Construct a new Landscape object by clicking on Modes | Landscape. Under the New Landscape heading, select the Create New radio button. You will see a green ...
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Publisher Resources

ISBN: 9781785885549