Intensity of Conflict
Conflict is carried out with varying degrees of intensity. It's easiest to think of conflict resolution as a process that requires a given amount of conflict. That conflict can be concentrated into a short time, in which case the conflict is intense, or it can be spread out over a longer time, in which case it is less intense. This distinction directly bears on the design of your game. Intense conflict necessitates a short game; a longer game requires less intensity. Many designers fail to grasp this simple concept; they create games of long-duration intensity. The monsters just keep coming, the killing is non-stop, and the player is exhausted when the game finally ends. While less experienced players revel in such intensity, ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access