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Chris Crawford on Game Design by Chris Crawford

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So What Is Interactivity?

I have written an entire book on the subject of interactivity (The Art of Interactive Design, No Starch Press, 2002), and I suggest that you consult that book for more material on interactivity. However, I will present here a quickie synopsis of the core concepts.

There is one common experience we all share that is truly, fundamentally, interactive: a conversation. If you take some time to consider carefully the nature of conversations, you'll come to a clearer understanding of interactivity. A conversation, in its simplest form, starts out with two people. I'll call them Joe and Fred. The conversation begins when Joe expresses something to Fred. At this point, the ball is in Fred's corner. He performs three steps in ...

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