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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

The Rubber Map

One idea on which I fixated was the “rubber map.” I was inspired by two books, The State of the World Atlas and The War Atlas. These presented world maps showing a great many factors, such as arms sellers, weapons spending, relative wealth, trade power, and so forth. Some of these maps were distorted in such a way as to indicate the relative standings of different countries in various dimensions. For example, the National Income map showed Japan as huge and Greenland as tiny. I thought that this would be an excellent way to graphically present a great many complex relationships. And so for weeks I struggled with algorithms, trying to find a fast scheme for reshaping nations to any desired set of sizes. After six weeks of effort, ...

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Publisher Resources

ISBN: 0131460994Purchase book