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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

Chapter 23. Siboot

On Christmas Eve, 1985, I suffered a sad tragedy. While doing some morning chores outside, I spied our cat, Bootsie, whom I had not seen in several days. His absence was no cause for alarm; Bootsie was a bit of a loner and would often take off for several days. This time, however, I noticed something odd about him. Stepping closer to investigate, I perceived with horror that his lower jaw was hanging loosely from his head; something had broken his jaw.

I gathered him up into a basket and dashed off to the veterinarian, who upon examining Bootsie declared his condition hopeless. However, before recommending euthanasia, the vet offered to call a colleague who specialized in such injuries. A few hours later, he called me with ...

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Publisher Resources

ISBN: 0131460994Purchase book