O'Reilly logo

Chris Crawford on Game Design by Chris Crawford

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Naming Names

Another interesting problem that arose during the development of Guns & Butter was the problem of creating names for the various provinces. Most game designers have approached this problem by compiling long lists of names for use in the game; I wanted something better. I found it in some algorithms developed as part of research in computer science. The easiest way to understand these algorithms is to recall the old Edgar Allen Poe story about breaking a code using frequency analysis. The code breaker knew that e is the most frequently used letter in the English language, followed by t, then s, and so forth down to x, the least frequently used letter. By comparing these known letter frequencies with the letter frequencies in his coded ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required