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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

Attack of the Cellular Automata

The computer game of Life (first created by Tom Conway) spawned the whole field of study of cellular automata. Will Wright used cellular automata to build SimCity. However, I always thought that it might be fun to fight a war with cellular automata. In this game, the playfield would be a standard array of cellular automata, and the two players would occupy opposite corners. The goal of the game is simple: destroy the enemy's fortress. You do this by launching gliders in his direction. He fends off your gliders with his own. Both of you have the ability to place standard units near your fortress. Gliders are one example; glider factories are another. But you can also place defensive units such as crosses and stars ...

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Publisher Resources

ISBN: 0131460994Purchase book