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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

Chapter 16. Energy Czar

In early 1980, having met my obligation to design a game for the Video Computer System (VCS), I eagerly set to work learning the Home Computer System (HCS). It was quite a challenge; the documentation was fragmented and not very helpful. At the same time, I was casting about for a game idea. I proposed to my supervisor, Dale Yocum, that I build an educational game on energy/environment/economics issues. As it happens, I had built a crude version of such a game and declared it on my Inventions and Patents agreement with Atari, so it was technically my property. He agreed that, if I could build a game good enough to pass muster with marketing, then Atari would pay me $2,000 for my rights to the design. I set to work on ...

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Publisher Resources

ISBN: 0131460994Purchase book