Part III: The Web

Chapter 7: Deep Dive into Web Gaming: Who Pays, Who Plays

Chapter 8: Web Game Design: Basic Principles for Growth and Revenue

Chapter 9: Web Game Developer Profiles: Kingdom of Loathing, Nitrome, and Desktop Tower Defense

Chapter 10: Future Trends and Opportunities for Web Gaming

Get Game Design Secrets now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.