October 2012
Beginner
336 pages
7h 51m
English
There are myriad reasons to develop low-budget/indie games. The best reasons, however, include the following: largest combined market of gamers (more than 750 million), acceptance of low-budget games, shareability on social media, and portability to other platforms.
See Chapter 1, “Market Overview: iOS, Facebook, and the Web,” for more information.
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