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GPU Pro 6
book

GPU Pro 6

by Wolfgang Engel
July 2015
Intermediate to advanced
586 pages
17h 21m
English
A K Peters/CRC Press
Content preview from GPU Pro 6
1
VII
Block-Wise Linear Binary Grids
for Fast Ray-Casting Operations
Holger Gruen
1.1 Introduction
Binary grids only contain one bit of information per cell. Even reasonably high
grid resolutions (e.g., 4096 × 4096 × 256 amount to 512 MB of memory) still fit
into GPU memory and are thus practical in real-time situations.
This chapter examines the benefits of a block-wise linear memory layout for
binary 3D grids. This memory layout allows mapping a number of volumetric
intersection algorithms to binary
AND operations. Bulk-testing a subportion of
the voxel grid against a volumetric stencil becomes possible. The number of
arithmetic operations and the amoun
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Publisher Resources

ISBN: 9781482264623