
About the Contributors
Abdul Bezrati is a senior engine programmer at Insomniac Games studio in Bur-
bank, California. He is passionate about finding new real-time rendering tech-
niques and sharing them with other game developers.
Vladimir Bondarev is a senior graphics programmer at Confetti Interactive Inc.
He graduated with honors from NHTV Breda University of Applied Sciences.
He worked on CPU optimizations for the new Futuremark Benchmark and GPU
optimizations for Dirt 4, and he is currently working on Super Evil Megacorp’s
title Vainglory.
Jean-Normand Bucci is managing a multi-disciplinary team of seven engineers
and two technical artists as the ...