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GPU Pro 6
book

GPU Pro 6

by Wolfgang Engel
July 2015
Intermediate to advanced
586 pages
17h 21m
English
A K Peters/CRC Press
Content preview from GPU Pro 6
5. Real-Time Global Illumination Using Slices 287
S
0
S
1
S
2
S
3
S
4
Figure 5.18. Average position of the intersection points in each scene subset.
the locality of the blur. Note that the values T (p, q) are pairs of real values
{a, b}; they are scaled and added like 2D vectors.
7. Output the heightfield. Define the 2D table U
i
with the same dimensions
as T
i
. T
i
(p, q) is the pair {a, b}; the corresponding entry U
i
(p, q) is defined
to be a/b.Notethatb will be zero if and only if the b entry is zero for
all entries in table T
i
(see Figure 5.19). Note that the heightfields follow
the scene geometry where possible, and there is no heightfield in the s s
1
subset.
In
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Publisher Resources

ISBN: 9781482264623