
What Makes the
Straight Line Bend
Shapes and lines consist of anchor points and paths,
as you learned in the last lesson. You can think of the
shape like a subway system: Anchor points are the sta-
tions, and paths are the tracks. You can move a point,
but the path still has to travel through it, so the path
follows the point, wherever you move it. Anchor points
are just that—they anchor the path in specifi c locations.
You can also think of anchor points as a dot-to-dot
puzzle. Each anchor point is a dot, and you connect
those dots with what Illustrator refers to as a segment,
so-called because it is just one piece of the whole path.
Unlike dot-to-dot puzzles, however, segments in Illus-
trator don’t have to be straight; they’re free to curve.
But how does Illustrator know which way to curve the
segment? And by how much?
That’s where Illustrator relies on another kind of point.
Not an anchor point, mind you, because this point is not
part of the path, but a point that I refer to as a control
handle (or just handle for short). Control handles have a
more indirect, almost gravitational, effect on the shape of
a path. Pull the control handle one way, the path bends
toward it; push it the other way, and the path is repelled,
as in Figure 3-2. (The original path is shown in light gray
for comparison.) These control handles are what make
Illustrator; they’ve been there since ...