
But as is so often the case with Illustrator, Opacity and blend modes
are just the beginning. There are knockout groups, opacity masks,
new uses for gradients and blends, super-rich blacks, and the won-
ders of rasterization.
If that all sounds a tad overwhelming, don’t fret: Believe it or not,
you’ve already worked your way through the toughest Illustrator
offerings. This is where the fun begins.
Yeah, But Will It Print?
When fi rst released, Illustrator was designed to facilitate the power
of Adobe’s PostScript printing language (and satisfy the design
needs of principal John Warnock’s wife, if legend is to be believed).
The pen tool, for example, exploits the three-point model— anchor
point plus two control handles—popularized by PostScript. Type
outlines, clipping masks, compound paths, and many of Illustra-
tor’s other core objects owe their origins to PostScript.
For years, Illustrator remained in lockstep with PostScript, rendering
each and every graphic as a collection of routines that a PostScript
imagesetter could render in a matter of seconds. In fact, Illustra-
tor was well known as the program that could do precisely what
PostScript could do. If it seemed underpowered compared with its
fl ashier competitors, there was a reason: Il-
lustrator’s feature set was aligned with Post-
Script; the others’ were not.
So it’s perhaps only fi tting that Illustrator—
the program th