October 2017
Intermediate to advanced
548 pages
13h 23m
English
Creating and managing animations with Unity can be simple, or very complicated. There are several pieces that work together, including:
The Animator component is attached to an object in the scene and is used to assign animation to it. It requires a reference to an Animator Controller that defines which animation clips to use, and controls how to transition between the clips. Animators are used for simple objects like our drone, as well as for complex humanoid avatars.
An Animator Controller ...
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