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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Including the instructions panel in AR

Our How To Change A Tire app seems completely done. But in user testing, we found that users didn't like having to toggle back and forth between AR Mode and non-AR 2D mode to see the text instructions. We have decided to show the 2D instruction panel in world space also while in AR. Let's name it AR Canvas and scale and position it in the scene as follows:

  1. In Hierarchy root, Create | UI | Canvas and name it AR Canvas.
  2. Set its Render Mode to World Space.
  3. Set Width and Height to 100, 100.
  4. Rotation: 90, 0, 0, so it's flat on a top-down view, like in AR.
  5. Scale from pixel layout space to world space; we like 0.004, 0.004, 0.004 (or try other values, such as 0.001).
  6. Position it a bit out of the way, at
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Publisher Resources

ISBN: 9781787286436