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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Adding HoloLensCamera to the Scene

To configure Vuforia to use the HoloLens camera, there are a few things to do. First, we will add a HoloLens camera to the scene, then we'll bind it to the AR Camera as shown ahead. Refer to the Camera in Unity documentation from Microsoft at https://developer.microsoft.com/en-us/windows/holographic/camera_in_unity.

  1. Select GameObject | Camera.
  2. In Inspector, rename it to HoloLensCamera.

 

  1. Set Clear Flags to Solid Color.
  2. Set Background to black (0,0,0,0).
  3. The HoloLens docs recommend setting Clipping Planes | Near to 0.85 and that may be a best practice for comfort, but I find it constraining working in my small office.
  4. Reset its Transform Position to (0,0,0).

The resulting camera settings are shown in ...

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Publisher Resources

ISBN: 9781787286436