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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

PictureController component

The PictureController manages picture editing commands from the UI. Our picture editor can perform various actions on a picture object. These are enumerated in the PictureComand enum. We will design it to encapsulate the implementation of the commands and only expose them through a single Execute() API function.

  1. In your Project Assets/App/Scripts/ folder, create a C# script named PictureController
  2. Open it for editing and you will see the following:
File: PictureController.csusing UnityEngine; public enum PictureCommand { ADD, EDIT, DONE, CANCEL, MOVE, SCALE, DELETE, IMAGE, FRAME } public class PictureController : MonoBehaviour { public GameObject toolbar; void Start() { BeginEdit(); } public void Execute(PictureCommand ...
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Publisher Resources

ISBN: 9781787286436