Skip to Content
Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Ball game court

Begin building the game assets in Hierarchy. Under ImageTarget create a root object for our game named ThrowingGame and then we'll create ball game graphics under that:

  1. In Hierarchy with ImageTarget selected, create a child empty game object (Create | Create Empty), name it ThrowingGame.
  2. Reset its transform if necessary (Transform | gear-icon | Reset) (as you should any time you create an object in a scene so we start with a clean transform).
  3. With ThrowingGame selected, create an empty game object and name it BoxballGame.
  4. We're going to put the floor and goal into a Court parent object.
  5. In Hierarchy, with BoxballGame selected, create an empty object and name it Court.

For the floor plane, make a Unity 3D plane. Recall that ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Understanding Augmented Reality

Understanding Augmented Reality

Alan B. Craig
Augmented Reality

Augmented Reality

Joseph Rampolla, Greg Kipper

Publisher Resources

ISBN: 9781787286436