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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Setting up the project for ARKit

We decided to give this version of the project a different name, How to Change a Tire-ARKit. Open the project in Unity and import the ARKit plugin via the Asset Store:

  1. With the old Main scene open, select File | Save Scene As, and name it Main-ARKit.
  2. Select File | Build Settings and replace Main with Main-ARKit in the Scenes To Build.
  3. Switch platforms to iOS. We will let the toolkit set the other configurations.
  4. From Window | Asset Store, Download and Import the Apple ARKit package.
  5. Accept the option to let it Override Project Settings.

Let's remove the ambient lighting in the scene:

  1. Open the Lighting tab; Window | Lighting | Settings.
  2. Set Skybox Material to none (using the doughnut icon to the right of ...
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Publisher Resources

ISBN: 9781787286436Supplemental Content