October 2017
Intermediate to advanced
548 pages
13h 23m
English
The FrameMenu object is an empty game object container that will have its selected option objects as children.
File: FrameMenu.csusing UnityEngine; public class FrameMenu : PictureMenu { public override void InitMenu() { } public override void BeginEdit() { } public override void ObjectClicked(GameObject clickedGameObject) { GameObject frame = clickedGameObject.transform.GetChild(0).gameObject; ...Read now
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