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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Creating the moon

Next, we can create a Moon object from sphere. We'll hide the earth temporarily while we work on the moon:

  1. Temporarily hide the earth by unchecking the enable checkbox in the upper-left corner of its Inspector.
  2. Under Earth-Moon, create 3D Object | Sphere and rename it as Moon.
  3. Delete its Sphere Collider component (Sphere Collider | gear icon | Remove Component).
  4. Import moon.png into SolarSystem/Textures, if not already done.
  5. Drag moon onto the moon in the scene (or Hierarchy).
  6. Open its material (in the Earth's Inspector or directly in Assets) and uncheck Specular Highlights and Reflections.

The Moon sphere is presently scaled at (1,1,1), which is the same size as our earth. We need to scale it to be proportionally smaller. ...

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Publisher Resources

ISBN: 9781787286436