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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Setting the image target

We want our game court to appear at the image target position in the world. You may choose any image target or marker you prefer. A playing-card sized one, like those used in Chapter 5, AR Solar System, might work well.

Choose an image target for the project. We are using a predefined image, stones in the StonesAndChips database provided with the Vuforia samples package. Print out a hardcopy of this image now if you need to. Let's set up the project to use this image target:

  1. From the main menu, go to Vuforia | Configuration and then check the LoadStonesAndChips Database checkbox and Activate.
  2. Drag the ImageTarget prefab from Assets/Vuforia/Prefabs/ into the Hierarchy.
  3. In Inspector, set Type: Predefined, Database ...
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Publisher Resources

ISBN: 9781787286436Supplemental Content