October 2017
Intermediate to advanced
548 pages
13h 23m
English
Let's now build and run the app on the HoloLens.
Press Build to begin building. We recommend you create a new folder in your project root named Build and specify the file or subfolder name under that, as needed. This will generate a Visual Studio project.
Open the project in Visual Studio (double-click the .sln file in the build):
Please refer to the HoloLens section of Chapter 3, Building Your App, for information on using Unity Editor with a physical HoloLens device versus using
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