October 2017
Intermediate to advanced
548 pages
13h 23m
English
The PictureAction component, which should send an action-command to the PictureController when clicked will be added to the object. Create a new C# script in your Scripts folder named PictureAction and open it for editing. You will see the following:
File: PictureAction.csusing UnityEngine;
using HoloToolkit.Unity.InputModule;
public class PictureAction : MonoBehaviour, IInputClickHandler {
public PictureCommand command;
protected PictureController picture;
void Start() {
picture = GetComponentInParent<PictureController>();
}
public void OnInputClicked(InputClickedEventData eventData) {
picture.Execute(command);
}
}
The PictureAction responds to OnInputClicked events. Using a HoloLens, these events are generated when ...
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