October 2017
Intermediate to advanced
548 pages
13h 23m
English
To begin, we first create a new Canvas.
We want to make sure we're editing a canvas that matches the screen size.
The current Scene view and Game view are empty, but shaped for the device-screen canvas, shown ahead:

You may now zoom up the canvas, and we can begin planning the UI.
When the app runs, we want the canvas to remain in ...
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