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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Creating an Instruction Canvas

To begin, we first create a new Canvas.

  1. In Hierarchy, select Create | UI | Canvas and name it Main Canvas.
  2. Double-click the Canvas (in Hierarchy) so it fits the current view.

We want to make sure we're editing a canvas that matches the screen size.

  1. In the Game view, change the resolution to one of the preset resolutions (not Free Aspect), such as 480 x 800, which is a mobile portrait shape.

The current Scene view and Game view are empty, but shaped for the device-screen canvas, shown ahead:

You may now zoom up the canvas, and we can begin planning the UI.

When the app runs, we want the canvas to remain in ...

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Publisher Resources

ISBN: 9781787286436Supplemental Content