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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Photos

Our implementation assumes you are using image texture assets already imported into Unity. The project can be easily adapted to grab photos at runtime from your asset resource folder, from your device's photo stream, or over the web. Note that you do not need large, many-megabyte megapixel photos for the app. The mountains.jpg image used throughout this chapter is 1280 x 774 (about 5:3 aspect ratio) and 425KB.

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Publisher Resources

ISBN: 9781787286436Supplemental Content