In fact, our SimpleDrone already has an Animator component that makes its blades spin. This animation was imported with the original model (for example, from Blender), contained in its .fbx file. Let's explore how it is assembled:
- Select the SimpleDrone in the Hierarchy and look at its Inspector (or the Prefab in the Project Assets/SimpleDrone/Prefab folder), you can see the component's Animator Controller is called RotorSpin, as shown in the following screenshot:
- Double-click the RotorSpin controller and it will open in the Animator window (the window can be docked by dragging its tab). As shown in the following ...