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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Augmenting the Instruction Manual

It took a bit of work, but in the previous chapter we built a solid app that guides someone through the instructional steps of how to change a flat tire. How can we make it even better? Using augmented reality, of course!

In this project, we are thinking of AR as just another media type you can add to enhance learning materials, and make them more effective, immersive, and engaging. While in some augmented reality apps, the AR is the central feature and raison d'etre of the app, not so here. We started with text, images, and video content. And now we will add AR, too.

In this chapter, you will learn about:

  • Designing user experiences for adding AR to existing 2D mobile apps
  • Using user-defined AR targets
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Publisher Resources

ISBN: 9781787286436Supplemental Content