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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Importing the BallGameArt package

Now is a good time to import the BallGameArt.unitypackage assets. This package is provided from the publisher with the download files for this chapter. If you do not have access to these assets, that's OK, we'll suggest how to make substitutes now:

  1. Choose Assets | Import Package | Custom Package to import BallGameArt.
  2. Press Ok.

As shown in the following screenshot, the assets are organized in a hierarchy of folders. The package root folder is BallGameArt, with sub-folders for each of the ball games provided for the game and other assets. The basketball one, for example, includes FBX models, materials, and textures for the ball, basket with post, and game floor, as follows:

The package also includes a ...

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Publisher Resources

ISBN: 9781787286436