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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Exploring the Unity Editor

Your new project opens in the Unity Editor, as shown here in its default layout:

The Unity Editor consists of a number of non-overlapping windows, or panels, that may be subdivided into panes. Here's a brief explanation of each of the panels shown in the preceding default layout image:

  • The graphical Scene panel in the upper-middle is where you can visually compose the 3D space of the current scene, including the placement of objects.
  • Occupying the same panel, on a hidden tab, is the Game view, which shows the actual game camera view. When in Play Mode, your game runs in this panel.
  • A third tab takes you to the Unity ...
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Publisher Resources

ISBN: 9781787286436Supplemental Content