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Augmented Reality for Developers
book

Augmented Reality for Developers

by Jonathan Linowes, Krystian Babilinski
October 2017
Intermediate to advanced
548 pages
13h 23m
English
Packt Publishing
Content preview from Augmented Reality for Developers

Summary

In this chapter, we created a real app that provides a step-by-step, how-to guide for changing a flat tire. We did not build Augmented Reality features into it yet, but we covered a lot of ground, including introducing some great features in Unity, powerful software design patterns, and practical procedures such as importing external data from a database. All very important stuff for developing Augmented Reality apps too.

First, we defined our project requirements to take an existing web-based instruction manual and convert it into a mobile app, with the intent of adding AR capability (in the next chapter). We also introduced a number of software design patterns that professional developers commonly use, not only in Unity applications, ...

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Publisher Resources

ISBN: 9781787286436Supplemental Content