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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition

by Dave Shreiner, Graham Sellers, John M. Kessenich, Bill M. Licea-Kane
March 2013
Intermediate to advanced content levelIntermediate to advanced
984 pages
26h 18m
English
Addison-Wesley Professional
Content preview from OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition

Controlling Rendering

Several GLX routines are provided for creating and managing an OpenGL rendering context. Routines are also provided for such tasks as handling GLX events, synchronizing execution between the X and OpenGL streams, swapping front and back buffers, and using an X font.

Managing an OpenGL Rendering Context

An OpenGL rendering context is created with either glXCreateNewContext() or glXCreateContextAttribsARB(), whose use is required in OpenGL Version 3.0 and greater. One of the arguments to these routines allows you to request a direct rendering context that bypasses the X server as described previously. (To perform direct rendering, the X server connection must be local, and the OpenGL implementation needs to support direct ...

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Publisher Resources

ISBN: 9780132748445Purchase bookOther