March 2013
Intermediate to advanced
984 pages
26h 18m
English
This guide contains many sample programs to illustrate the use of particular OpenGL programming techniques. As the audience for this guide has a wide range of experience, from novice to seasoned veteran, with both computer graphics and OpenGL, the examples published in these pages usually present the simplest approach to a particular rendering situation, demonstrated using the OpenGL Version 4.3 interface. This is done mainly to make the presentation straightforward and accessible to those readers just starting with OpenGL. For those of you with extensive experience looking for implementations using the latest features of the API, we first thank you for your patience with those following in your footsteps, and ask ...