Skip to Content
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition
book

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition

by Dave Shreiner, Graham Sellers, John M. Kessenich, Bill M. Licea-Kane
March 2013
Intermediate to advanced content levelIntermediate to advanced
984 pages
26h 18m
English
Addison-Wesley Professional
Content preview from OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition

Using Standard Layout Qualifiers

When you group a number of variables in a uniform buffer or shader storage buffer, and want to read or write their values outside a shader, you need to know the offset of each one. You can query these offsets, but for large collections of uniforms this process requires many queries and is cumbersome. As an alternative, the standard layout qualifiers request that the GLSL shader compiler organize the variables according to a set of rules, where you can predictably compute the offset of any member in the block.

In order to qualify a block to use the std140 layout, you need to add a layout directive to its declaration, as demonstrated below:

layout (std140) uniform UniformBlock {    // ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, Seventh Edition

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, Seventh Edition

Dave Shreiner - The Khronos OpenGL ARB Working Group
OpenGL ES 3.0 Programming Guide, Second Edition

OpenGL ES 3.0 Programming Guide, Second Edition

Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi
Learn OpenGL

Learn OpenGL

Frahaan Hussain
Advanced Graphics Programming Using OpenGL

Advanced Graphics Programming Using OpenGL

Tom McReynolds, David Blythe

Publisher Resources

ISBN: 9780132748445Purchase bookOther