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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design
book

Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

by Daniel Tal
March 2013
Beginner
640 pages
15h 31m
English
Wiley
Content preview from Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

Chapter 6

Textures Overview

Textured surfaces represent the most important aspect of the SketchUp model. They define how the model will appear when rendered (Fig. 6.1). A successful model also requires careful preparation and organization, which you will learn about in Part 3. Mastering the use of textures in your models allows you to render quality photorealistic images. With the right textures, even a simple model can come to life (Fig. 6.2).

Fig. 6.1: The top image shows the model in SketchUp with textures. The bottom image is the rendered version (SU Podium).

c06f001.tif

In this book, the texturing chapters appear before the modeling chapters to emphasize the importance of placing textures. However, textures need to be applied to surfaces. Throughout Part 2, assume that a base model of some form is being created (Fig. 6.3). Read the chapters in Part 2 carefully, learn the various tools, follow the provided links, and begin to build a Texture Library.

Fig. 6.2: The top image shows a simple SketchUp model. The model has limited detail. However, once rendered the applied textures help create a photo quality (bottom image).

c06f002.tif

Fig. 6.3: A textured model (top) and the rendered result (bottom)

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Publisher Resources

ISBN: 9781118330012Purchase book