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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design
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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

by Daniel Tal
March 2013
Beginner
640 pages
15h 31m
English
Wiley
Content preview from Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

Chapter 25

Introduction to Shaderlight

Part 6 details how to use the IRP Shaderlight IRP by ArtVPS (Fig. 25.1). You can download Mac and Windows versions of the software at www.artvps.com (Fig. 25.2). Read and refer to this part when you’re working with Shaderlight. Menu and tool descriptions, directions for getting started with Shaderlight, and the exact settings you’ll need for drafting to final renderings, textures, lighting, and unique features (Fig. 25.3, Fig. 25.4) are covered in these chapters as follows:

  • Chapter 25: Menu and tool overviews
  • Chapter 26: Shaderlight iterative rendering process and settings
  • Chapter 27: Texture menus and category settings
  • Chapter 28: Exterior lighting and backdrops
  • Chapter 29: Simulated lighting, including point, spot, IES profiles, and other lighting options
  • Chapter 30: Special features

Fig. 25.1: Shaderlight rendering of 1970 Chevelle SS

c25f001.tif

Fig. 25.2: ArtVPS’s website where you can download Shaderlight

c25f002.tif

Fig. 25.3: Rendering with simulated lights completed in Shaderlight

c25f003.tif

However, this section is not a software manual, detailing every tool and aspect of the program. In some instances, the settings are provided without an explanation of the ...

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Publisher Resources

ISBN: 9781118330012Purchase book