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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design
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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

by Daniel Tal
March 2013
Beginner
640 pages
15h 31m
English
Wiley
Content preview from Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design

Create the SketchUp Model

Rendering can be summed up by a simple formula composed of three elements (Fig. 3.2):

Textures + Model Detail + Light = Rendering

These elements are arranged in the SketchUp model and represent the bulk of the work needed to produce a rendering. The beauty of it is that these typical steps can be completed in many SketchUp models regardless of whether the model will be rendered. What’s important is optimizing the elements for rendering.

The initial base model is the general model form and intent (Fig. 3.3). During the first step, textures are added to the surfaces concurrently, as the model is being constructed (Fig. 3.4).

Fig. 3.2: The SketchUp modeling process flowchart

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Fig. 3.3: Highlight of the base model step

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Fig. 3.4: A base model in SketchUp

c03f004.tif

Fig. 3.5: Highlight of the texture step

c03f005.tif

Textures

Textures are images that represent materials such as brick, concrete, granite, lawn, carpet, fabric, siding, tiles, metals, and more. Textures are applied to model surfaces using the Paint Bucket tool (Fig. 3.5). Arguably, they are the most important ...

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Publisher Resources

ISBN: 9781118330012Purchase book