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Unity 3D Game Development by Example by Ryan Henson Creighton

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Time for action - test your game

We have a well-lit Scene containing a Ball and a Paddle. The Ball is poised in midair, ready to fall. Everything looks good. Let's test our game to see what happens next.

  1. Click on the Play button to test your game.
Time for action - test your game

Ack! That was anti-climactic. The Ball is just sort of sitting there, waiting to fall, and the Paddle's not moving. Somewhere in the distance, a slow, sad strain of violin music plays.

But, not to worry! We're one step away from making something amazing happen. Press the Play button again to stop testing the game.

Tip

The pitfalls of Play

Remember that when you're testing your game with the Play button ...

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