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Unity 3D Game Development by Example by Ryan Henson Creighton

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Time for action - what's with the tiny font?

The Impact font, or any other font you choose, won't be very… impactful at its default size. Let's change the import settings to biggify it.

  1. Click on your imported font the one with the letter A icon in the Project panel.
  2. In the Inspector panel, you'll see the True Type Font Importer. Change the Font Size to something respectable, like 32, and press the Enter key on your keyboard.
  3. Click on the Apply button. Magically, your GUIText cranks up to 32 points (you'll only see this happen if you still have a piece of text like "whatever" entered into the Text parameter of the GUIText of the Clock Game Object component).

What just happened - was that seriously magic?

Of course, there's nothing magical about ...

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