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Unity 3D Game Development by Example by Ryan Henson Creighton

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Chapter 8. Ticker Taker

Now that your veins are coursing with Unity GUI superpowers, the keep-up game that you built a few chapters ago is looking pretty feeble. Get used to it: as you grow your skills, you'll look at your earlier games and think, "Gee, I could have done that a different way and wound up with a much better product," or more likely, "MAN, that game is weak."

It's high time we revisit that keep-up game and add the stuff we said we will add to make it play properly. Open up your keep-up game Unity Project by going to File | Open Project.... If you don't have the file any more, you can download it from the Packt website (www.packtpub.com).

In this chapter, we'll:

  • Replace our boring primitives with real 3D models
  • "Skin" the keep-up game ...

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