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Unity 3D Game Development by Example by Ryan Henson Creighton

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Time for action - add the character

The biggest missing piece at this point is the player character. Let's get him in the Scene.

  1. Create an empty Prefab and name it Character. (Drop it into the Prefabs folder if you'd like to keep your project organized.)
  2. In the Project panel, click and drag the character model from the Models folder into the Character Prefab.
  3. Click and drag an instance of the Character Prefab from the Project panel into the Scene.
  4. Use these settings to place the character:
    • Position: 24, 0, -16
    • Rotation: 0, 90, 0
Time for action - add the character

These settings place the character at the foot of the brownstone. He looks like he's about to do some intensive aerobics ...

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